Checkpoint timing and delay
唉呦！真是抱歉，我們 Molecule 團隊還在努力編織這部分內容的翻譯！請稍後再來瞧瞧。
This was a late spot in the BC process which we looked at in the BC community stream. Due to changes to checkpoints the respawn logic - specifically the timing of it - has created a bug. The solution is to use a combination of the new checkpoint delay sliders and a change to the timing of the bespoke ‘hide’ logic.
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