This template gives you the building blocks to make your own 2D platformer levels. The core elements you'll find in the 2D Platformer kit are:

  1. The Player Character (2D Arcade Platformer Puppet) in which most of the game logic resides.
  2. Terrain contains the basic building blocks for creating your own levels. They can be combined and used as a base for adding other elements.
  3. Movers are elements which will move the puppet around, from a boost upwards to a journey sideways.
  4. Hazards are elements which have a negative effect on the puppet if it falls prey to them. They're environment pieces, so can't be removed during gameplay.
  5. Enemies are a handful of meanies to impede the puppet - one which can't be destroyed and one the puppet can jump on to deal with it.
  6. Pickups are a staple of platformers. We have three which affect the puppet, granting full health, temporary invincibility or a temporary double jump. Then there's the genre classic coin collectable and a special collectable.
  7. Gates and Doors contains an array of different entryways the puppet can walk through. These give you timed challenges, a checkpoint, teleporting to a different area of the level, and a level exit.

The Dreams User Guide is a work-in-progress. Keep an eye out for updates as we add more learning resources and articles over time.