Template scenes and elements have Guides and Auto Guides set up to make creation easier.

Auto Guides#

Many elements in the kit have auto guides. Some are for controlling scale (like Gameplay Elements, which can get broken if you change their size), some for surface snap (items which need to sit nicely on a surface). It’s highly advisable to keep obey auto guides on when stamping. You may want to turn it off once you’ve stamped something so you can have more control over moving it around.

Grid Snap#

Scenery elements like walls and floors have no auto guides. When stamping and assembling these you will probably want to use the grid snap guide. Most elements should fit together nicely with the default 1/1 grid resolution.

If grid snap is on it’ll be applied when stamping from the Dreamiverse. This can make stamping fiddly, so sometimes you’ll want to turn grid snap off for stamping. If obey auto guides is active, surface snap will still be applied and if there are auto guide grid settings these will override the grid snap settings.

Precise Move#

Precise move should help you where grid snap doesn’t.This can be particularly good when cloning scenery. It's worth noting that precise move, unlike other guides, has no effect when stamping from the Dreamiverse. It only has an effect when editing the position of something that is already stamped in the scene.

The Dreams User Guide is a work-in-progress. Keep an eye out for updates as we add more learning resources and articles over time.