Paint Mode
Tools
All the tools you'll need to make fabulous paintings.
Undo
Mistakes happen. But you can learn from them. Sometimes you can even embrace them. If you don't want to, however, there's always undo.
Just press over the button and your last action will be undone. Press it again for the action before that. You can undo everything to the start of your session if needs be.
There's also a shortcut for this - just press to undo.
Mistakes happen. But you can learn from them. Sometimes you can even embrace them. If you don't want to, however, there's always undo.
Press on over the button and your last action will be undone. Press it again for the action before that. You can undo everything to the start of your session if needs be.
There's also a shortcut for this - just tilt or twist to the left and press to undo.
Redo
Decided you'd like to embrace that mistake after all? Just press over the button and the action you undid will be redone, as it were. You can redo everything you undo.
There's also a shortcut for this - just press to redo.
Decided you'd like to embrace that mistake after all? Press on over the button and the action you undid will be redone, as it were. You can redo everything you undo.
There's also a shortcut for this - just tilt or twist to the right and press to redo.
Move
In paint, the move tool lets you move each individual stroke you've made, as well as scale and rotate it using / and
In paint, the move tool lets you move each individual stroke you've made, as well as scale it using on while twisting
Clone
Makes copies of stuff, saving you from creating something you want lots of from scratch a load of times. It also makes your creations more efficient in memory terms.
Select clone, hover over what you want to clone and grab it with Or press and hold to change the imp tip to the clone icon and then grab with
If you press or while holding the clone, you can increase the number of clones. The extra clones are added in a different way depending on which button you press.
Press for clone-to-clone, where the clones appear between the original and the clone. Great for layering lots of strokes very quickly and exactly.
Press for clone-from-clone, where the extras appear beyond the first clone. Good for making repeating patterns of strokes quickly and precisely.
If you start with clone-to-clone () and decide you actually want clone-from-clone () or vice versa, just press the opposite button repeatedly till it goes the other way.
Makes copies of stuff, saving you from creating something you want lots of from scratch a load of times. It also makes your creations more efficient in memory terms.
Select clone, hover over what you want to clone and grab it with on . Or press and hold on to change the imp tip to the clone icon and then grab with on
If you press or on while holding the clone, you can increase and decrease the number of clones. Extra clones are added differently depending on the button.
Press on for clone-to-clone, where the clones appear between the original and the clone. Great for layering lots of strokes very quickly and exactly. Move to space them.
Press on for clone-from-clone, where the extras appear beyond the first clone. Good for making repeating patterns of strokes quickly and precisely.
If you start with clone-to-clone () and decide you actually want clone-from-clone () or vice versa, just press the opposite button repeatedly till it goes the other way.
Delete
Sometimes you just need to get rid of something. Maybe you stamped it by mistake. Maybe it's in the wrong place. Or maybe you just don't like it anymore.
Select this and hover over the thing you want to trash. Notice something rather radical has happened to your imp.
Don't panic. Your imp is just letting you know you're about to delete something. We don't want you doing it accidentally, do we? Press to delete the object.
You can also delete any time using , but be careful because your imp won't warn you. If you delete accidentally, just press to undo and your object will reappear.
Sometimes you just need to get rid of something. Maybe you stamped it by mistake. Maybe it's in the wrong place. Or maybe you just don't like it anymore.
Select the delete tool and hover over the thing you want to trash. Notice something rather radical has happened to your imp. Don't panic.
Your imp is just letting you know you're about to delete something. We don't want you doing it accidentally, do we? Press on to delete the object.
You can also delete any time using on . If you delete accidentally don't worry - you can undo it. Just tilt to the left and press to undo and your object will reappear.
Stamp Fleck
Allows you to place a single fleck nice and precisely. Great for fine detail, and you can layer them on top of each other to make them denser.
Just press to stamp a single fleck. Each time you stamp the fleck will be slightly different, so you can get good variation when stamping repeatedly.
Another way to get variation is to use spin. While holding a fleck, use to get it spinning. How you use determines your spin.
Flick it quickly for a fast spin. Stroke it gently for a slow one. Once you have the spin you want, start stamping. To stop the spin, tap .
Spin is best understood in action, so give it a go.
Allows you to place a single fleck nice and precisely. Great for fine detail, and you can layer them on top of each other to make them denser.
Just press on to stamp a single fleck. Each time you stamp the fleck will be slightly different, so you can get good variation when stamping repeatedly.
A fun way to stamp is to use spin. While holding a fleck, double-press on , then grab the fleck using on to get it spinning.
The direction and speed that you move determines your spin. Flick it away quickly for a fast spin. Nudge it gently for a slow one.
Once you have the spin you want, start stamping. To stop the spin, hover the shape with and press . Spin is best understood in action, so give it a go.
Brush Flecks
Allows you to control the opacity of your flecks as you brush. Pick a fleck style and a color, then hold while moving the imp tip (or use and to move).
The more lightly you press the fainter your flecks will be, and vice versa. You can even vary the pressure while brushing, to get varying opacity in a single stroke.
Use / and to scale and rotate your flecks. You can brush on a surface using surface snap in the guides, or freehand in any direction.
You can also use spin with brush flecks. While holding a fleck, use to get it spinning. How you use , determines your spin.
Flick it quickly for a fast spin. Stroke it gently for a slow one. Once you have the spin you want, start painting. To stop the spin, tap .
Spin is best understood in action, so give it a go.
Allows you to control the opacity of your flecks as you brush. Pick a fleck style and a color, then hold on while moving the imp tip (or use on to move).
The more lightly you press the fainter your flecks will be, and vice versa. You can even vary the pressure while brushing, to get varying opacity in a single stroke.
Scale your flecks by holding on and twisting . You can brush on a surface using surface snap in the guides, or freehand in any direction.
A fun way to brush is to use spin. While holding a fleck, double-press on , then grab the fleck using on to get it spinning.
The direction and speed that you move determines your spin. Flick it away quickly for a fast spin. Nudge it gently for a slow one.
Once you have the spin you want, start brushing. To stop the spin, hover the shape with and press . Spin is best understood in action, so give it a go.
Draw Flecks
Allows you to control the thickness of your flecks as you draw. Pick a fleck style and a color, then hold while moving the imp tip (or use and to move).
The more lightly you press the thinner your flecks will be, and vice versa. You can even vary the pressure while drawing, to get varying thickness in a single stroke.
Use / and to scale and rotate your flecks. You can draw on a surface using surface snap in the guides, or freehand in any direction.
You can also use spin with draw flecks. While holding a fleck, use to get it spinning. How you use determines your spin.
Flick it quickly for a fast spin. Stroke it gently for a slow one. Once you have the spin you want, start drawing. To stop the spin, tap .
Spin is best understood in action, so give it a go.
Allows you to control the thickness of your flecks as you draw. Pick a fleck style and a color, then hold on while moving the imp tip (or use on to move).
The more lightly you press the thinner your flecks will be, and vice versa. You can even vary the pressure while drawing, to get varying thickness in a single stroke.
Scale your flecks by holding on and twisting . You can draw on a surface using surface snap in the guides, or freehand in any direction.
A fun way to draw is to use spin. While holding a fleck, double-press on , then grab the fleck using on to get it spinning.
The direction and speed that you move determines your spin. Flick it away quickly for a fast spin. Nudge it gently for a slow one.
Once you have the spin you want, start drawing. To stop the spin, hover the shape with and press . Spin is best understood in action, so give it a go.
Rule Flecks
Allows you to rule your flecks in straight lines. Pick a fleck style and a color, then hold and move the imp tip (or use and to move) in the direction you want.
Your flecks will stay in a straight line no matter how you move. When the stroke is the length and direction you want, let go of to place it.
You can also use spin with rule flecks. While holding a fleck, use to get it spinning. How you use determines your spin.
Flick it quickly for a fast spin. Stroke it gently for a slow one. Once you have the spin you want, start ruling flecks. To stop the spin, tap .
Spin is best understood in action, so give it a go.
Allows you to rule your flecks in straight lines. Pick a fleck style and a color, then hold on and move the imp tip (or use on to move) in the direction you want.
Your flecks will stay in a straight line no matter how you move. When the stroke is the length and direction you want, let go of to place it.
A fun way to rule flecks to give you random angles is to use spin. While holding a fleck, double-press on , then grab the fleck using on to get it spinning.
The direction and speed that you move determines your spin. Flick it away quickly for a fast spin. Nudge it gently for a slow one.
Once you have the spin you want, start ruling flecks. To stop the spin, hover the shape with and press . Spin is best understood in action, so give it a go.
Remember you can scale your flecks by holding on and twisting
The Dreams User Guide is a work-in-progress. Keep an eye out for updates as we add more learning resources and articles over time.